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 Post subject: Re: My Version of the Altair Vulcan Ship
PostPosted: Wed Sep 21, 2011 3:26 pm 
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Joined: Sat Aug 27, 2011 4:54 pm
Posts: 304
Location: Idaho, USA
I believe you need the texture, a shader (done in UDK), and a bump map.

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 Post subject: Re: My Version of the Altair Vulcan Ship
PostPosted: Thu Sep 22, 2011 1:00 am 
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Location: Stockholm, Sweden
o yeah a shader, how the hell does that work?

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 Post subject: Re: My Version of the Altair Vulcan Ship
PostPosted: Thu Sep 22, 2011 12:02 pm 
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You need to do it in the texture browser. Look up a tutorial online.

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 Post subject: Re: My Version of the Altair Vulcan Ship
PostPosted: Thu Sep 22, 2011 12:10 pm 
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yeah I'll have to do that

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