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 Post subject: Orion SDK Feedback
PostPosted: Fri Dec 04, 2009 1:07 pm 
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Location: Chicago, IL
We want to hear your thoughts and impressions from the Orion SDK?

Things like:

-What would you like to see added?
-Was something missing?
-Hard to find something?

Let us know so we can fix it for the Release 2 of the Orion SDK currently scheduled for a release on THIS Christmas.

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 Post subject: Re: Orion SDK Feedback
PostPosted: Fri Dec 04, 2009 1:47 pm 
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Frigging forgot to let you know about a waterfall tutorial, I just figured out how to do it.. you want me to make a vmf for it?


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 Post subject: Re: Orion SDK Feedback
PostPosted: Sat Dec 05, 2009 10:28 am 
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I can make a vmf of the sliding doors that are in a lot of the maps.. you know the ones where you just walk up to them and they slide open.

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 Post subject: Re: Orion SDK Feedback
PostPosted: Sat Dec 05, 2009 10:45 am 
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That should already be in the SDK - doors.vmf under gameplay or something in 'mapsrc'.

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 Post subject: Re: Orion SDK Feedback
PostPosted: Sat Dec 05, 2009 2:36 pm 
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Praz wrote:
That should already be in the SDK - doors.vmf under gameplay or something in 'mapsrc'.


ahh, i havent looked at the sdk yet, well.. i will def think of something of value to throw in there, or try haha

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 Post subject: Re: Orion SDK Feedback
PostPosted: Sat Dec 05, 2009 2:59 pm 
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Download it and give us your feedback on the content :p

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 Post subject: Re: Orion SDK Feedback
PostPosted: Sun Dec 06, 2009 12:30 am 
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Some of the textures are missing. For example CUSTOM/INMCEILING1 , CUSTOM/ISWALL022 , CUSTOM/ISWALL033 , CUSTOM/INMMETAL2 , CUSTOM/ISMETALGIRDER01 , CUSTOM/ISWALL003 , INM_QUAGMIRE/QUAG_BLENDDIRTGRASS01A . These didn't show up in the example maps. The bunker and sniper tower look pretty cool btw.


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 Post subject: Re: Orion SDK Feedback
PostPosted: Mon Dec 07, 2009 6:59 am 
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Mage_ofOld wrote:
Some of the textures are missing. For example CUSTOM/INMCEILING1 , CUSTOM/ISWALL022 , CUSTOM/ISWALL033 , CUSTOM/INMMETAL2 , CUSTOM/ISMETALGIRDER01 , CUSTOM/ISWALL003 , INM_QUAGMIRE/QUAG_BLENDDIRTGRASS01A . These didn't show up in the example maps. The bunker and sniper tower look pretty cool btw.

glad you like the look of them - hopefully they'll help inspire you as an example of carrier-military structure design.


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 Post subject: Re: Orion SDK Feedback
PostPosted: Tue Dec 08, 2009 4:35 am 
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glacier folder has vmts pointing to the wrong place. also it's missing some of the normal maps
aeonic folder basically contains a copy of the glacier folder, but also includes the missing normal maps.

recommend removing copying aeonic to glacier, renaming incorrect vmt paths and deleting aeonic folder (which would cut about 100 meg off the file size of the materials folder)


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 Post subject: Re: Orion SDK Feedback
PostPosted: Fri Jul 16, 2010 6:23 pm 
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i think my SDK is out of date :( Hammer is not working anymore with the one i got.


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