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 Post subject: Re: Describe your perfect ORION: Prelude map!
PostPosted: Wed Nov 09, 2011 3:37 pm 
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What about a map that have some small islands?

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 Post subject: Re: Describe your perfect ORION: Prelude map!
PostPosted: Mon Dec 26, 2011 11:13 am 
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Location: Manitoba Canada
I would like a night time desert map with the moon shining and the milkyway galaxy in the sky. That would be cool.

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 Post subject: Re: Describe your perfect ORION: Prelude map!
PostPosted: Mon Dec 26, 2011 11:19 am 
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derp-guy wrote:
What about a map that have some small islands?


The Covan world has some islands in the ocean.

However, we haven't even shown the final and 3rd world for launch called 'Paradise' - so I will let your imaginations run wild with that ;)

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 Post subject: Re: Describe your perfect ORION: Prelude map!
PostPosted: Mon Dec 26, 2011 11:26 am 
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Would there be any danger in the water? That would be cool to get ate by a Mosasaur... I think thats how its spelled... I don't know. ;)

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 Post subject: Re: Describe your perfect ORION: Prelude map!
PostPosted: Mon Dec 26, 2011 1:30 pm 
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No water-only dinosaurs for ORION: Prelude. There WILL be at least one dinosaur that IS water AND land friendly, however via extended content (free).

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 Post subject: Re: Describe your perfect ORION: Prelude map!
PostPosted: Wed Jan 04, 2012 2:28 am 
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hmmm, i cant say much about bigger maps, because i'm not picky about maps. but i would say, i really enjoy small maps, just having at least one small map where we can run around in circles shooting eachother would be fun. :]

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 Post subject: Re: Describe your perfect ORION: Prelude map!
PostPosted: Wed Jan 11, 2012 11:44 am 
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I saw a screen for the quagmire map, it looks epic!!

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 Post subject: Re: Describe your perfect ORION: Prelude map!
PostPosted: Wed Jan 18, 2012 6:37 am 
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I'd like a volcanic crater map...

So, you could use the rim to navigate round it, but then you'd have a huge basin as well, which might itself undulate quite a lot. You could also have a sub-structure (underneath the crater) which you could access from numerous points... leading to almost three horizontal levels of gameplay.

Could do heaps of interesting/cool things in the main (central) portion of the map... could have had structures there but the volcano is now re-activated and have lava spills and stuff, and a barren, cooled-rock surface.

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 Post subject: Re: Describe your perfect ORION: Prelude map!
PostPosted: Wed Jan 18, 2012 1:06 pm 
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This would be kinda cool :)

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 Post subject: Re: Describe your perfect ORION: Prelude map!
PostPosted: Sat Apr 21, 2012 5:17 pm 
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simetric bases with a large field in the middle for vehicle fights, we need one of this.

also i like lots of corridors where is easy to hide or get lost.


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